A UEFN map made for the Coca-Cola x Six Flags Summer Showdown.
I was in charge of art direction, world building, and custom prop creation. (Majority of props are existing Fortnite Assets)
I helped early on to plan the overall layout and visuals, then once the level design was blocked out, I was responsible for taking it from blockout to final.
This was a speedrun map for a 30k competition, so the environment needed to be relatively uncluttered, and simple.
The team:
Design: Brent Lebleu
Programming - Chris Walka
Level Design - Johnathon Harter
Really enjoyed getting to plan out and execute the visuals for this map.
It was my first time working in UEFN. It took a bit of getting used to, but once I figured it out it was fun getting to explore all the Fortnite assets you have to play with.
Map code: 0667-7898-1638